The Young Learners LEGO Education programme is using LEGO® Education WeDo™ robotics to introduce robotics to young learners. It encourages playful learning where children build fun LEGO models with motors and sensors. They then connect them to a computer to program behaviour.
Learners build LEGO models featuring working motors and sensors, connect them to a computer, and use a simple programming tool to program behavior. They work with a series of cross-curricular, theme-based activities and develop skills within science, technology, engineering, mathematics, as well as language and literacy.
At the end of this programme, student will develop the following skills:
- Creative and independent thinking skills.
- Teamwork and communication skills.
- Logical thinking and problem-solving skills.
- Make systematic observations and measurements.
- Establish links between cause and effect.
- Make fair tests by changing one factor and observing or measuring the effect.
- Create a program to produce a specific behavior.
- Display and communicate data using tables.
- Develop vocabulary and communication skills to explain how the model works.
Area of Study
There are 12 activities have been organized around four themes with three activities in each theme. The themes use technology, the building and programming of the model, along with a project oriented approach to integrate concepts across the curriculum. However, each theme does focus on one subject area more than others.
Amazing Mechanisms
Dancing Birds, Smart Spinner, Drumming Monkey |
The Amazing Mechanisms theme focuses on physical science concepts.
In Dancing Birds, students learn about pulleys and belts, experimenting with the size of pulleys and the crossing and uncrossing of the belt. In Smart Spinner, students investigate the effect of smaller and larger gears on a spinning top. In Drumming Monkey, students learn about levers, cams, and patterns of movement.
They experiment with the number and position of cams, using them as the effort causing the monkey’s arms to drum up and down on a surface at different rates.
Wild Animals
Hungry Alligator, Roaring Lion, Flying Bird |
The Wild Animals theme focuses on technology, emphasizing the concept of sensing and responding to external stimuli.
In Hungry Alligator, students program the alligator to snap its jaw
shut when the motion sensor sees something near its mouth. In Roaring Lion, students program the lion to sit up and then lie down and roar when it senses a bone. In Flying Bird, students program the tilt sensor to activate a flapping sound as they move the tail up and down, flapping the wings. They also program the motion sensor to activate a tweet sound when the bird tilts down to its feet.
shut when the motion sensor sees something near its mouth. In Roaring Lion, students program the lion to sit up and then lie down and roar when it senses a bone. In Flying Bird, students program the tilt sensor to activate a flapping sound as they move the tail up and down, flapping the wings. They also program the motion sensor to activate a tweet sound when the bird tilts down to its feet.
Play Soccer
Goal Kicker, Goal Keeper & Cheerful Fans |
The Play Soccer theme focuses on mathematics.
In Goal Kicker, students measure the distance the kicking leg model kicks paper balls. In Goal Keeper, students calculate the number of blocks, goals, misses as they try to flick paper balls past a mechanical goal keeper. They also learn to program an automatic score keeping system. In Cheerful Fans, students apply a numerical rating system to judging the best performance in three subjective categories.
Adventure Stories
Airplane Rescue, Giant Escape and Sailboat Storm |
The Adventure Stories theme focuses on language using the model to dramatize events.
In Airplane Rescue, students learn important interview questions: Who, What, Where, Why, and How and report a story of Max the LEGO® minifigure’s airplane ride. In Giant Escape, students act out the dialogue, role-playing as Mia and Max wake the sleeping giant and must escape the forest. In Sailboat Storm, students describe the sequence of events as Max endures a thunderstorm at sea.
Course Fees :
RM297 for 3 months or RM99 per month which includes learning fees and Certificate of completion.
Duration :
3 Months, 12 Lessons or 12 Guided Learning Hours.
One lesson per week , 60 minutes per lesson.
Time Table :
- Friday or Saturday
- Morning Class (10am to 11am)
- Afternoon Class (12.30pm to 1.30pm)
FREE Trial Class, please call for appointment.
Ms. Annie 010-2319381 or Mr. Daniel 012-3033484
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